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Gambling self-exclusion in Kentucky

Self-exclusion in Kentucky: you need two separate enrollments. Kentucky: the online Kentucky Lottery account only (Fun Club / iLottery), run by the Kentucky Lottery Corporation. First step: Self-exclude from the Self-Exclusion page in your own Fun Club/iLottery account. A fixed term ends on its own at the end of the term; a lifetime term has no published way to lift it. Kentucky Sports Wagering Self-Exclusion (licensee-run lists compiled by the KHRGC): we have no record of its requirements yet. None substitutes for another, and this is not everything in Kentucky.

Reviewed 2026-10-05 against official sources. Every fact below links to the agency that published it. How we check facts.

We list what we've confirmed. If a casino isn't here, we haven't found its program yet. That doesn't mean it has none.

Self-exclusion programs in Kentucky 1

Compare what each program blocks and how to sign up. Click any program name for the full step-by-step instructions, official forms, and sources.

Asking a program for a form or an answer does not enroll you.

Self-exclusion programs in Kentucky
ProgramHow you enrollWhat it blocksHow long it lastsSources
Getting inBettingCredit, compsOnlineMail
Kentucky: the online Kentucky Lottery account only (Fun Club / iLottery)State regulator Run by Kentucky Lottery Corporation.Online

Self-exclude from the Self-Exclusion page in your own Fun Club/iLottery account.

Not confirmedNot confirmedConfirmedConfirmedConfirmedDepends on the term you pick

Sign up for the longest exclusion time you can. Future you will thank you.

Before you count on it. Cash out any winnings before you do this. The Lottery says you cannot reach them once the exclusion is set, and deposited funds are not returned. Existing second-chance entries are forfeited. Money left behind can be moved out of the account: the iLottery Terms say an account untouched for 36 consecutive months counts as abandoned and the Lottery may send the funds to the Kentucky State Treasurer as unclaimed property. Beyond that: this reaches your online Fun Club/iLottery account and nothing else. It does not stop you buying a lottery ticket in a store: no reviewed source describes any retail mechanism at all. It does not reach sports wagering, which in Kentucky runs through each licensed operator's own list and has no published statewide route, nor the historical-horse-racing racetracks, nor charitable gaming. The Lottery publishes no processing timeframe and describes no confirmation email, letter or receipt, so choosing a length is not itself evidence that you are excluded. Sign out and confirm you are locked out. While the term runs the exclusion "cannot be reversed", and you may not open a new account. A temporary term then reopens the account by itself, and no advance warning is promised, which is the part worth planning around: the Lottery confirmed it in writing on 2026-10-05, and its Fun Club Terms of Use and FAQ both still tell you to call Customer Service instead, wording the Lottery has told us is wrong. A permanent exclusion can never be undone. If you follow the Lottery on social media, unfollow it yourself; its Positive Play page says it cannot do that for you. Whether people who live outside Kentucky can use this is not addressed by any source. The description here comes from the Lottery's own Self-Exclusion page, its iLottery and Fun Club Terms of Use, its Positive Play page, and what the Lottery wrote to us. The page text was read without logging in. What the buttons do once you are logged in was not tested.

Gambling types in Kentucky

One self-exclusion list rarely blocks every kind of gambling. Here is what we found for each type of gambling in this state.

What we found for each gambling type in Kentucky
Gambling typeWhat we foundSources
commercial casino — land-based commercial casinosNo program foundWhat we checked: No freestanding commercial-casino license category exists anywhere in Kentucky law; only the specific historical-horse-racing carve-out in KRS 528.010(7) authorizes slot-machine-style devices.
Why

KRS 528.010(1) makes gambling activity unlawful unless authorized under KRS Chapter 154A, 230, or 238; KRS 528.010(7) defines a 'so-called slot machine' as a prohibited gambling device, with the sole carve-out for 'devices used in wagering on historical races at licensed, regular racetracks as lawfully authorized by the Kentucky Horse Racing and Gaming Corporation.' Historical-horse-racing facilities (Derby City Gaming, Oak Grove, Turfway, Ellis Park/Owensboro, Kentucky Downs) are licensed as pari-mutuel racetracks under that carve-out, not as commercial casinos, and no other commercial-casino authorization exists anywhere in Kentucky law.

1 source
online casino / iGamingNo program foundWhat we checked: The regulator's complete jurisdiction grant (KRS 230.260) omits interactive/online casino gaming entirely.
Why

KRS 230.260(1) enumerates the Horse Racing and Gaming Corporation's complete statutory jurisdiction — live horse racing, pari-mutuel wagering, sports wagering, fantasy contests, fixed-odds wagering, breed integrity and development, and (from 2025-07-01) charitable gaming — with no iGaming category anywhere in it. Title 809 Chapter 010's own 8-regulation list is scoped entirely to sports wagering with no iGaming component, and KRS 528.010 confirms unauthorized gambling activity remains unlawful.

2 sources
tribal casinosOfficial sources don't settle it
2 sources
fantasy/prediction — fantasy sports self-exclusionOfficial sources don't settle it
5 sources
racing/pari-mutuel — racing / pari-mutuel (including historical horse racing)Official sources don't settle it
3 sources
charitable/bingo — charitable gaming (bingo, pull-tabs, raffles)Official sources don't settle it
2 sources
skill games — skill-based contests and redemption machinesNo program foundWhat we checked: Kentucky law defines genuine skill-based contests out of the statutory term “gambling” entirely (KRS 528.010).
Why

KRS 528.010's 'Gambling does not include' list names 'Skill-based contests' outright, alongside a parallel carve-out for devices used in them from the 'gambling device' definition. Because the activity is defined outside 'gambling' entirely, no gambling self-exclusion regime applies to it by definition.

1 source
card roomsNo program foundWhat we checked: Every gambling authorization in Kentucky law, KRS Chapters 154A, 230 and 238, together with the gambling-device definition in KRS 528.010: none of them creates a card-room or poker-room license.
Why

Kentucky licenses no card room. Gambling is unlawful unless KRS Chapter 154A, 230 or 238 authorizes it, and KRS 528.010(7)(a)3 makes a gambling table a gambling device. The nine devices that definition lets out are wagering at licensed racetracks, historical horse racing, electro-mechanical pinball, charitable gaming, coin-operated amusement machines, the KRS 436.480 exemptions, e-sports, skill-based contests and fixed-odds wagering. No card room is among them, and KRS 436.480 exempts only pari-mutuel wagering, fantasy contests, fixed-odds wagering, horse racing and sports wagering. Cards are lawful in one setting: a licensed charity's casino night, which KRS 238.505 calls a special limited charity fundraising event. There is no standing card room in Kentucky; whether an exclusion program reaches a charity casino night is the same open question as the charitable-gaming entry above.

3 sources
skill games — video gaming terminals, as distinct from historical horse racingNo program foundWhat we checked: Video gaming terminals anywhere other than a licensed racetrack: the gambling-device definition in KRS 528.010 and the pari-mutuel regulation 810 KAR 6:030, which permits a historical-horse-race terminal only in a designated area on the premises of a track licensed for live racing. This says nothing about whether the terminals inside those tracks are reachable by self-exclusion.
Why

Kentucky has no video gaming terminal outside a racetrack. KRS 528.010(7)(a)4 captures any terminal that takes payment and can pay out cash, including one whose outcome turns on the player's skill, and the carve-out list that follows names no video gaming terminal. The only terminal play that exists is pari-mutuel wagering on historical horse races, and the regulation confines it: "Wagering on historical horse races shall only be permitted in a designated area on the licensed premises of an association licensed to conduct a live horse race meeting. Wagering on historical horse races shall not be offered in any other location." This entry is about the machine and the venue; the separate entry on skill-based contests is about the activity, and the two are not the same finding. Whether a person can exclude themselves from the terminals inside a licensed track is the racing and pari-mutuel entry, which is still unresolved.

3 sources
lottery — retail, in-person ticket purchasesOfficial sources don't settle it
3 sources
How we checked

These are the kinds of gambling we checked in Kentucky. Five are still unresolved because official sources don't settle them.

Kentucky has no statewide self-exclusion form or list for anything. Two separate mechanisms exist, and neither reaches the other's product. The Kentucky Lottery has a tool inside your own online Fun Club/iLottery account. It shuts down that account and stops your entries in second-chance promotions. Customer Service is 877-789-4532. The tool doesn't touch a cash ticket bought at a store counter, and no source describes any way to stop that. Sports betting works sportsbook by sportsbook. Every licensed operator must run its own self-exclusion list, approved by the Kentucky Horse Racing and Gaming Corporation, covering its licensed premises and its own website, app and phone line. Kentucky publishes no state form, list or portal you can use. Circa Sports Kentucky takes a written request by email, bet365 has Self-Exclusion in the Gaming Controls of your account, and Caesars Sportsbook has it in the app or on a mailed form. For DraftKings, FanDuel, Fanatics, BetMGM, theScore Bet and Prime Sports, we found no Kentucky page that names the route. The one email address on the Corporation's sports-wagering page is for operator licensing questions, so don't use it for self-exclusion. The Corporation keeps a confidential list and gives it to every licensed operator at least monthly. You can't check it, and we don't know how fast one request reaches the other operators. If you want to be excluded from sports betting in Kentucky, do it with each sportsbook you use. Kentucky has no commercial casinos and no online casino gaming. Its historical horse racing properties (Derby City Gaming, Oak Grove, Turfway, Ellis Park/Owensboro and Kentucky Downs) are licensed as racetracks. Ellis Park/Owensboro's own site says it offers a self-exclusion program, and publishes no address, form, phone or email for it. Kentucky now requires a self-exclusion program for fantasy contests (HB 904, in force July 15, 2026), but we found no form, list or provider route for it yet. Skill-based contests are defined out of Kentucky's gambling law. We checked tribal casinos, racing and charitable gaming and found no official program for any of them. We don't know whether people who live outside Kentucky can use either route. We checked the official sources linked on this page, not every gambling option in the state.

How Kentucky's programs fit together

Kentucky has no statewide self-exclusion list: sports betting works sportsbook by sportsbook, and the Lottery has a separate tool for online accounts only.

Other programs we know about, with no details yet:

  • Kentucky Sports Wagering Self-Exclusion (licensee-run lists compiled by the KHRGC): retail sports wagering at a licensed premises, online and mobile sports wagering: a route is confirmed for Circa Sports Kentucky, bet365 and Caesars Sportsbook only; DraftKings, FanDuel, Fanatics, BetMGM, theScore Bet and Prime Sports have no confirmed Kentucky route We have no record of its requirements yet.
What we know about each one

Kentucky has two unrelated routes. For sports betting, you sign up with each licensed sportsbook separately. The Lottery's tool covers your online Fun Club account only. Joining one doesn't enroll you in the other. Signing up for all of them still doesn't cover every way to gamble in the state.

Official Kentucky links and forms

These are the primary sources this page is built from: agency program pages, statutes, regulations and the forms themselves. How we check facts explains what each label means.

If you also gamble outside Kentucky

State lists stop at the state line. Some casino companies' own bans reach their properties elsewhere, and each program above says what it covers. If you also travel to nearby states to gamble, check their pages too: